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Arturia pigments 2 sale8/31/2023 ![]() ![]() I began with the wavetable engine, which has a wealth of tables from which to sculpt your sounds, and numerous transforms, modulators and wave folders that let you create everything from crystalline tones to (more often than not) aggressive noises and glitches. My first tests of Pigments 4 were confined to the initial sound generators because this is where many of the changes have taken place. There are also improvements to the GUI plus a host of new factory patches and three new sound libraries that are free to new owners. This adds new wavetables, new sounds for the sample/granular engine, more noise types in the utility engine, yet more filter types, more effects, and numerous other enhancements to existing features. With five types of sound generation and a large choice of filters, modulators and other facilities, you might have thought that Pigments had gone as far as it could, but Arturia then released Pigments 3.5 which, in my view, deserved to be called Pigments 4, and now the latest version, which IS called Pigments 4. Each release also added facilities such as additional filter models and effects, and expanded the factory sound library. ![]() When launched in 2018 it comprised two underlying sound engines - wavetable and virtual analogue - but these were later joined by a sample/granular synthesis engine in version 2 and then harmonic synthesis and a utility (sub‑oscillator and noise) engine in version 3. Pigments is Arturia’s entry into the imaginary category of sound designers’ soft synths. Arturia’s colourful soft synth goes from strength to strength. ![]()
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